| Forza Horizon 6 | |
|---|---|
Key art featuring a GR GT Prototype and a Toyota Land Cruiser 250 with Mount Fuji and Tokyo in the background
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| Developer | Playground Games[b] |
| Publisher | Xbox Game Studios |
| Designer | Torben Ellert |
| Artist | Don Arceta |
| Series | Forza |
| Engine | ForzaTech |
| Platforms |
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| Release | Windows, Xbox Series X/S 19 May 2026[a] PlayStation 5 2026 |
| Genre | Racing |
| Modes | Single-player, multiplayer |
Forza Horizon 6 is a 2026 racing game developed by Playground Games and published by Xbox Game Studios. It is the sixth Forza Horizon title, following Forza Horizon 5, and the fourteenth main instalment in the Forza franchise. Set in a fictionalised representation of Japan, it features a stylised version of Tokyo as the game world's main city. It will be released for Windows and Xbox Series X/S on 19 May 2026,[a] with a release for PlayStation 5 later in 2026.
Gameplay
Forza Horizon 6 is a racing game set in Japan. The game's open world map is the franchise's largest and the Tokyo City area is considered to be its "most complex and intricate drivable space", being five times larger than any other Horizon city.[1] Similar to its two predecessors, the game features a dynamic weather system that reflects seasonal changes.[2] Players begin as a tourist and must work their way up to qualify for the Horizon Festival, eventually rising through its ranks. The wristband progression system from previous entries, specifically the original Forza Horizon, returns. Players earn wristbands by completing races, events, and stunts, unlocking better and faster cars along the way. Reaching the gold wristband grants access to Legend Island, a special area featuring unique challenges and exclusive races.[3]
The game will launch with over 550 cars, all of which can be extensively customised. Players can store unlocked vehicles in one of eight garages which also serve as fast travel points. Additionally, players can unlock "the Estate", a customisable mountainside property in rural Japan which can be decorated with various items and objects.[4] As players explore the open world, they can join events such as car meets where vehicle customisations can be shared with others, street racing, and touge battles. Players can also photograph points of interest, with these shots stored as stamps in a Collection Journal.[5] "The Eliminator" battle royale game mode will again be available.[6]
Development
Forza Horizon 6 is being developed by Playground Games with assistance from Turn 10 Studios.[7] In December 2025, it was reported that Turn 10 had ended work on supporting Forza Motorsport (2023) and had shifted its focus entirely to Forza Horizon 6.[8][9] Turn 10 contributed help in polishing Forza Horizon 6 and their experience working on the more sim-racing focused Forza Motorsport series aided Playground Games in improving car detail and introducing new mechanics.[10]
Setting
Japan was chosen as the game's setting due to its popularity among fans, who frequently requested it.[11] Playground Games felt that Forza Horizon 6 was the right time to accurately represent Japan due to not feeling technical limitations would be an obstacle in that goal.[12] In choosing Japan, art director Don Arceta noted its "unique culture" and that it is a location "full of contrast", with urban areas in the game juxtaposed against mountainous roads and open fields.[13] Japan also experiences dramatic seasonal changes from the cherry blossoms blooming during Sakura season to snowy winters that can have a "dramatic impact on the landscape and playable world" according to Arceta. Seasonal changes also have cultural meaning in Japan.[14] According to Arceta, the game's map is not a one-to-one recreation of Japan, much like with the maps of past entries' locations, as the team wanted to "capture the country's unique cultural essence" instead.[11] The city of Tokyo was described as the "biggest urban area yet" in a Forza Horizon game, being five times larger than the urban areas in previous titles. Within Tokyo, there are distinct districts with their own identity and city landmarks such as Shibuya Crossing, Ginko Avenue, and Tokyo Tower are featured.[15] Tokyo's urban areas will vary in density from the neon-lit streets downtown to suburbs and industrial docklands.[16] The team's prior experience developing the Hot Wheels expansion for Forza Horizon 5 also helped the team developing Tokyo's elevated highways.
Kyoko Yamashita was hired as a cultural consultant.[11] The team travelled to Japan for location research with Yamashita where they witnessed Japanese car culture firsthand. Forza Horizon 6 represents Japanese car culture with urban street racing and Daikoku car meets.[17]
Technology
Forza Horizon 6 was developed in Turn 10 Studios's in-house ForzaTech engine. It is the first Forza Horizon title developed exclusively for ninth-generation consoles. Playground Games credited leaving behind the eighth-generation Xbox One as enabling "more potential" in what they can do with post-launch live service releases.[18] Forza Horizon 6 introduces a new ray-traced global illumination system for indirect lighting that is paired alongside traditional rasterised lighting and ray-traced reflections.[19][20][21] The consoles forgo ray-traced environmental reflections for a mix of cube maps and screen-space reflections instead with the exception of self-reflections on cars that are ray-traced.[19] A new refraction-based shader is included on car headlights and taillights to exhibit more authentic depth. Light cast from polycarbonate-style headlights, for example, is given a rainbow refraction effect.[22]
Forza Horizon 6 features Quality and Performance graphics modes across both Xbox Series X and Series S consoles. Xbox Series X in its Quality mode is rendered at a native 4K resolution at 30 frames-per-second while the Performance mode targets 60 using dynamic resolution scaling from 1620p up to 2160p.[23] Dynamic resolution scaling is used on both modes on the weaker Series S. Series S's Quality mode renders at 1440p at 30 frames per second while the Performance mode renders at 1080p at 60.[24] Microsoft's Advanced Shader Delivery debuted on PC with certain GPUs from AMD—Radeon RX 7000 and RX 9000 series—in Forza Horizon 6, addressing shader compilation stutter and shorten loading times by delivering pre-compiled shaders with game downloads.[25] According to Microsoft, Forza Horizon 6 sees a 95% reduction in loading time with Advanced Shader Delivery.[25]
Release
Revealed during the 2025 Tokyo Game Show, Forza Horizon 6 is confirmed to be launched on Windows and Xbox Series X/S on 19 May 2026 if the player has purchased the Standard or Deluxe edition or 15 May 2026 if the player has purchased the Premium edition;[26][27] with a PlayStation 5 version releasing later in the year, the date yet to be confirmed.[28] It will be made available to subscribers of select Xbox Game Pass plans on release day, including Xbox Game Pass Ultimate and PC Game Pass.[29] The game was part of Xbox Developer Direct on 22 January 2026, with Playground Games debuting the first look of gameplay.[30]
On 10 May 2026, nine days before the official release date and five days before the early access period started, it was reported that the game's 155 GB of files for pre-loading on Steam were accidentally left unencrypted.[31] Normally the uploaded files would be encrypted until launch, but players were able to play the game unimpeded as a result of the error.[32] The files were cracked by pirates and uploaded to file sharing websites.[33]
Promotion
On 20 April 2026, a limited edition Forza Horizon 6-themed Xbox Wireless Controller and Wireless Headset were announced with a 19 May release date alongside the game.[34] The controller's colour scheme was inspired by the Horizon Festival with transparent cyan, volt green and hot pink accents.[35]
Players can claim cars from previous Forza Horizon titles as rewards in Forza Horizon 6 if their Xbox Gamertag has played previous Forza Horizon titles. The cars are the 2021 Mercedes-AMG One from Forza Horizon 5, the 2016 Aston Martin Vulcan from Forza Horizon 4 (the McLaren Senna was not included due to licensing issues), the 2016 Lamborghini Centenario LP 770-4 from Forza Horizon 3, the 2013 Lamborghini Huracán from Forza Horizon 2, and the 2013 Dodge SRT Viper GTS from Forza Horizon, as well as the 2024 Corvette E-Ray if their Gamertag has played Forza Motorsport (2023).[36] From 7 May to 31 May 2026, players with an active Crunchyroll subscription can claim a free Car Voucher code for use in Forza Horizon 6.[37]
Reception
Critical reception
| Aggregator | Score |
|---|---|
| Metacritic | (PC): 89/100[38] (XSXS): 92/100[39] |
| OpenCritic | 100% recommend[40] |
| Publication | Score |
|---|---|
| Destructoid | 9/10[41] |
| Eurogamer | 5/5[42] |
| Game Informer | 9.25/10[43] |
| GameSpot | 8/10[44] |
| GamesRadar+ | 4/5[45] |
| Giant Bomb | 5/5[46] |
| Hardcore Gamer | 4.5/5[47] |
| IGN | 10/10[48] |
| PC Gamer (US) | 84/100[49] |
| PCGamesN | 9/10[50] |
| Shacknews | 9/10[51] |
| TechRadar | 4.5/5[52] |
| Video Games Chronicle | 5/5[53] |
| Pure Xbox | 9/10[54] |
According to review aggregator Metacritic, the Xbox Series X/S version received "universal acclaim" while the Windows version received "generally favorable" reviews.[38][39] 100% of critics recommended the game, according to OpenCritic.[40] PC Gamer was critical of the dialogue in cutscenes, describing it as "bland" and including "trite platitudes and empty positivity" that makes for a "peak second-screen" experience;[49] GamesRadar+ was similarly critical of the "shallow" story.[45]
Reviewers praised the game's Japan setting and open-world design, describing it as a strong showcase for the series' driving and exploration loop.[41][42][48][45][53] Eurogamer's Dom Peppiatt commended Playground Games' recreation of Japan and its car culture, and wrote that the entry refined the formula established by earlier Forza Horizon games.[42] Luke Reilly of IGN similarly praised the map as a playful open world for driving,[48] while Video Games Chronicle's Chris Scullion considered it one of the racing genre's essential releases.[53] Game Informer found exploration the most memorable part of the game, veering off from quest lines for discovering collectibles across the world.[43]
Several critics highlighted the handling model, event variety, and progression systems as major strengths.[43][44][45][50][51] GamesRadar+ praised the racing engine and Japan-set world, while noting that the game could feel conservative in its adherence to the established series structure.[45] PCGamesN called the game a near-complete package, its progression system akin to the first Forza Horizon game.[50] and Shacknews emphasised the appeal of its touge-style driving events,[51] while GamesRadar+ found online events to enrich the experience through unique races and group activities.[45] Several other reviewers also responded positively to the game's execution of the series formula.[43][46][47]
The Windows version was also well received, though some reviewers were more measured in their praise.[38][49][52] TechRadar praised the game as a strong series entry and singled out one new feature as a particular improvement, but said players expecting a major overhaul of the series' progression and structure might find it familiar.[52] PC Gamer also reviewed the Windows version positively, while giving it one of the lower scores among the listed publications.[49]
Sales
A month before release, Forza Horizon 6 was reported to have sold over 500,000 copies via pre-orders on Steam, equating to nearly $30 million in gross revenue.[55] In its early access period,[a] Forza Horizon 6 hit 172,093 concurrent players on Steam, a record for the franchise,[56] more than doubling Forza Horizon 5's peak.[57]
Notes
References
- ^ Warren, Tom (25 September 2025). "Forza Horizon 6 is set in Japan and arrives in 2026". The Verge. Retrieved 25 September 2025.
- ^ Reilly, Luke (25 September 2025). "Forza Horizon 6 Heads to Japan: 'This Is the Time We Can Actually Do It Justice'". IGN. Retrieved 25 September 2025.
- ^ Wales, Matt (22 January 2026). "Forza Horizon 6 shows off the series' "largest" ever map as Microsoft confirms a May release and a PS5 launch later this year". Eurogamer. Retrieved 24 January 2026.
- ^ Scullion, Chris (22 January 2026). "Forza Horizon 6 first gameplay details revealed and release date confirmed". Video Games Chronicle. Retrieved 24 January 2026.
- ^ Stewart, Marcus (22 January 2026). "Forza Horizon 6 Gets First Gameplay Details And May Launch Date". Game Informer. Retrieved 24 January 2026.
- ^ Carey, Sean (26 January 2026). "Forza Horizon 6 confirms the return of a dreaded game mode". TrueAchievements. Retrieved 8 April 2026.
- ^ Makuch, Eddie (25 September 2025). "Forza Horizon 6 Release Window, Platforms (Including PS5), Setting, And Everything Else We Know". GameSpot. Retrieved 25 September 2025.
- ^ Omerovic, Semir (17 December 2025). "Turn 10 Studios Ends Active Development on Forza Motorsport to Focus on Forza Horizon 6". AltChar. Retrieved 26 March 2026.
- ^ Scullion, Chris (17 December 2025). "Forza Motorsport will receive no more new content, Turn 10 says". Video Games Chronicle. Retrieved 26 March 2026.
- ^ Kerry, Ben (20 March 2026). "Forza Horizon 6 Dev Explains How Turn 10 Has Helped Since Dropping 2023's Forza Motorsport Confirmed". Pure Xbox. Retrieved 26 March 2026.
- ^ a b c Skrebels, Joe (25 September 2025). "Forza Horizon 6: Answering the Big Questions About That Japan Setting". Xbox Wire. Retrieved 25 September 2025.
- ^ Peters, Jay (22 January 2026). "Forza Horizon 6 launches in May". The Verge. Retrieved 17 May 2026.
- ^ Wald, Heather (25 September 2025). "Forza Horizon 6 is officially taking us to Japan in Playground Games' "biggest map yet": "We can only do Japan once and we want to do it right"". GamesRadar+. Retrieved 25 September 2025.
- ^ Scullion, Chris (25 September 2025). "Forza Horizon 6 has officially been announced, and will be set in Japan". Video Games Chronicle. Retrieved 17 May 2026.
- ^ McWhertor, Michael (22 January 2026). "Forza Horizon 6 devs promise more than 550 cars at launch, highlight Japan's 'unique car culture'". Polygon. Retrieved 26 January 2026.
- ^ Gallaga, Omar (23 January 2026). "Forza Horizon 6 Focuses on Japanese Car Culture: Here's What to Know". CNET. Retrieved 26 January 2026.
- ^ Noor, Burair (23 January 2026). "Forza Horizon 6 Embraces Initial D And Japanese Car Culture". Operation Sports. Retrieved 26 January 2026.
- ^ Kerry, Ben (18 March 2026). "Playground Games Says Ditching Xbox One Will Help Forza Horizon 6's Post-Launch Plans". Pure Xbox. Retrieved 26 March 2026.
- ^ a b Judd, William (14 May 2026). "Forza Horizon 6: PC Ray Tracing Looks Great - A Hint of the Project Helix Port to Come?". Digital Foundry. Retrieved 14 May 2026.
- ^ Playground Games (25 March 2026). "Experience Japan with Ray Tracing in Forza Horizon 6 on PC". Forza. Retrieved 26 March 2026.
- ^ Kerry, Ben (25 March 2026). "Forza Horizon 6 PC Specs Revealed, Ray Tracing & ROG Xbox Ally Compatibility Confirmed". Pure Xbox. Retrieved 26 March 2026.
- ^ Sinha, Ravi (20 March 2026). "Forza Horizon 6 Features New Refraction-Based Shaders on Car Lights and Long-Requested Window Decals". GamingBolt. Retrieved 26 March 2026.
- ^ Reilly, Luke (6 May 2026). "Forza Horizon 6's Xbox Series X|S Quality and Performance Modes Explained". IGN. Retrieved 11 May 2026.
- ^ Gilbert, Fraser. "Forza Horizon 6's Full Resolution & FPS Details Revealed For Xbox Series X|S". Pure Xbox. Retrieved 11 May 2026.
- ^ a b Ho, Wendy (15 May 2026). "Advanced Shader Delivery expands Public Preview with AMD". Microsoft. Retrieved 16 May 2026.
- ^ Phillips, Tom (25 September 2025). "Forza Horizon 6 Set in Japan, Launches in 2026 For PC and Xbox First, Then PlayStation 5 After". IGN. Retrieved 25 September 2025.
- ^ Bonthuys, Darryn (25 September 2025). "Forza Horizon 6 Races Into Japan In Official Teaser Trailer". GameSpot. Retrieved 25 September 2025.
- ^ Purchese, Robert (25 September 2025). "Forza Horizon 6 will come to PlayStation 5, but not immediately". Eurogamer. Retrieved 25 September 2025.
- ^ Highton, Andrew (23 January 2026). "Forza Horizon 6 Xbox Game Pass Status, Explained". Insider Gaming. Retrieved 13 February 2026.
- ^ Gilbert, Fraser (8 January 2026). "Xbox Developer Direct 2026 Showcase Gets Official Date Alongside Three Confirmed Games". Pure Xbox. Retrieved 9 January 2026.
- ^ Judd, William (11 May 2026). "Forza Horizon 6 Has Been Leaked a Week Early, After Accidental Unencrypted Steam Release". Digital Foundry. Retrieved 11 May 2026.
- ^ Yin-Poole, Wesley (11 May 2026). "Forza Horizon 6 Suffers Disastrous Leak as Steam Preload Files Are Made Available Without Encryption". IGN. Retrieved 11 May 2026.
- ^ Warren, Tom (11 May 2026). "Forza Horizon 6 has been leaked and cracked a week before its release". The Verge. Retrieved 11 May 2026.
- ^ Reed, Chris (22 April 2026). "Forza Horizon 6 Xbox Controller and Headset Are Up for Preorder". IGN. Retrieved 29 April 2026.
- ^ Smith, Omar; Munley, Tristan (20 April 2026). "Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset". Xbox Wire. Retrieved 29 April 2026.
- ^ Devine, Richard (11 May 2026). "You can start Forza Horizon 6 with some MUCH better cars — so long as you played a previous Forza game". Windows Central. Retrieved 11 May 2026.
- ^ Baqery, Mohsen (7 May 2026). "Forza Horizon 6 Reveals Exclusive Gift for Crunchyroll Fans". GameRant. Retrieved 11 May 2026.
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- ^ a b "Forza Horizon 6 for Xbox Series X/S Reviews". Metacritic. Retrieved 14 May 2026.
- ^ a b "Forza Horizon 6 Reviews". OpenCritic. Retrieved 17 May 2026.
- ^ a b Sarkar, Arka (14 May 2026). "Forza Horizon 6 Review – a picturesque cruise you wish wouldn't end". Destructoid. Retrieved 14 May 2026.
- ^ a b c Peppiatt, Dom (14 May 2026). "Forza Horizon 6 review - 14 years later, Playground Games finally comes good on the series' original promise". Eurogamer. Retrieved 14 May 2026.
- ^ a b c d Shea, Brian (14 May 2026). "Forza Horizon 6 Review - Remaining On The Podium". Game Informer. Retrieved 14 May 2026.
- ^ a b Delaney, Mark (14 May 2026). "Forza Horizon 6 Review - Dopamine Highway". GameSpot. Retrieved 14 May 2026.
- ^ a b c d e f Towell, Justin (14 May 2026). "Forza Horizon 6 review: "A sublime racing engine supercharges this stunning, Japan-set open world, but can sometimes feel a bit too safe"". GamesRadar. Retrieved 14 May 2026.
- ^ a b Grubb, Jeff (14 May 2026). "Forza Horizon 6 Review". Giant Bomb. Retrieved 14 May 2026.
- ^ a b Beck, Adam (14 May 2026). "Review: Forza Horizon 6". Hardcore Gamer. Retrieved 14 May 2026.
- ^ a b c Reilly, Luke (14 May 2026). "Forza Horizon 6 Review". IGN. Retrieved 14 May 2026.
- ^ a b c d Savage, Phil (14 May 2026). "Forza Horizon 6 review". PC Gamer. Retrieved 14 May 2026.
- ^ a b c Down, Aaron (14 May 2026). "Forza Horizon 6 review - a near-complete package, tuned to perfection". PCGamesN. Retrieved 14 May 2026.
- ^ a b c Erskine, Donovan (14 May 2026). "Forza Horizon 6 review: Touge Time". Shacknews. Retrieved 14 May 2026.
- ^ a b c Wood, Rhys (14 May 2026). "Forza Horizon 6 is magnificent, and one new feature cements it as my favorite in the series to date". TechRadar. Retrieved 14 May 2026.
- ^ a b c Scullion, Chris (14 May 2026). "Forza Horizon 6 review: Playground Games outdoes itself with an essential racing game". Video Games Chronicle. Retrieved 14 May 2026.
- ^ Kerry, Ben (14 May 2026). "Forza Horizon 6 Review (Xbox Series X|S)". Pure Xbox. Retrieved 14 May 2026.
- ^ Norris, Rory (17 April 2026). "Forza Horizon 6 has reportedly already sold 500k on Steam a month before launch, while my beloved Motorsport has crashed into a brick wall". PC Gamer. Retrieved 16 May 2026.
- ^ Makuch, Eddie (15 May 2026). "Forza Horizon 6 Crushes Franchise Record On Steam Despite The Need To Pay Extra". GameSpot. Retrieved 16 May 2026.
- ^ McCrae, Scott (15 May 2026). "Forza Horizon 6 immediately beats its predecessor's all-time Steam record with 130,000 concurrent players – and that's only counting people willing to pay $120 for early access". GamesRadar+. Retrieved 16 May 2026.